Brought over into Unreal Engine by Grove Street Games (who’ve been responsible for a number of GTA mobile ports), the three remasters are clearly making some notable changes, and there’s quite a bit to talk about here. After having announced Grand Theft Auto: The Trilogy – The Definitive Edition recently, Rockstar has now also shown off what the remasters will look like and provided details on various improvements, enhancements, and changes. The collection will feature enhanced graphics, performance improvements, as well as GTA V-style gameplay and camera tracking.Grand Theft Auto 5 is showing no signs of slowing down, and who knows how many years we’ll have to wait for GTA 6, but for those who’re on the lookout for some more GTA content, conveniently enough, there’s some interesting stuff coming up. Grand Theft Auto: The Trilogy - The Definitive Edition is set to launch on November 11 for Nintendo Switch, PC, PS4, PS5, Xbox One, and Xbox Series X|S. It's unclear at this time why Vice City requires a separate download, and Rockstar Games has yet to comment. As VGC spotted, Vice City's eShop page reads, "The estimated system space that will be required to download this game is 6.5GB.” However, it seems that Grand Theft Auto: Vice City will need a separate download, both when bought physically and digitally.Īccording to the eShop, Grand Theft Auto III is 2.2GB and Grand Theft Auto: San Andreas is 10.8GB, but Grand Theft Auto: Vice City appears to be only 119MB. On the eShop, The Definitive Edition appears as a bundle containing the three GTA games as separate products, each with a "not available to purchase" alone notice. ![]() The box also has a disclaimer that reads, "download required – see back," and although the back of the case isn't actually shown, the Nintendo eShop says that 22GB of space is required to download the trilogy. ![]() ![]() By clicking 'enter', you agree to GameSpot's
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