![]() Meanwhile, the addition of Runewords and Glyphwords are likely to appeal to roleplaying completionists, but the stat and effect boosts they provide to gear don’t make a huge difference in practice. Due to some arcane high fantasy reasoning though, the dubious O’Dimm is still bound to fulfil three duties for Olgierd and, well, that’s what you’re doing-helping him perform those three tasks or, as it turns out, doing them for him. Those unfortunate events send Geralt haplessly towards the crux of the Hearts of Stone campaign: Gaunter O’Dimm (or the Merchant of Mirrors) helps you escape the Ofieris, but he’s none too happy with your taskmaster. Before you can Igni them to ash they’ve captured you. Olgierd von Everec wants you to slay whatever’s lurking in the sewers and, once you do, a whole new problem emerges: that beast was prince to a mysterious organisation called the Ofieris, who are not at all happy with your actions. ![]() Soon enough Geralt is roaming the sewers beneath Oxenfurt, cutting through hoards of level 30 drowners and happening upon… well, it’s no secret really: you meet with Shani, a medic, scholar and love interest from the original Witcher. What better way to reacquaint with pastoral Velen than a good old-fashioned monster contract? That’s how Hearts of Stone starts, with a seemingly routine appointment at the home of one Olgierd von Everec, a slightly dandyish cutthroat with a thing for imperfect sculpture.
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